Recent & Upcoming Talks

2020

2019

[Microsoft Ignite The Tour] - Develop custom rendering pipelines using Unity and C#

Through this session, people can learn what SRP is and how to develop custom rendering pipelines using C# language.

Unity AR Foundation Overview

What problem does Unity’s AR Foundation solve? What is the architecture of the AR Foundation? And what is the roadmap for the AR …

Unity 2019 Roadmap

Talked about what’s coming in Unity 2019, and presented the vision for what you should expect in 2019.

[Unite 2019] - Asset management and serialization in Unity

Introduce the internal serialization mechanism of the engine and some management mechanisms for the asset. Such as shaderlab, script, …

2018

[Unite 2018] - Geometry Shader And Compute Shader In Unity

Talk about using geometry shader in Unity to render large areas of grassland, and using compute shader in Unity to simulate Boids …

2017

Shaders In Unity

Introduce Unity To Xamarin Developers

2016

C# and Unity