[Unite 2018] - Geometry Shader And Comput Shader In Unity

Abstract

Talk about using geometry shader in Unity to render large areas of grassland, and using compute shader in Unity to simulate Boids behavior. The slide link here is a similar one.(The one I made at 2017).

Date
May 13, 2018 5:15 PM — 6:00 PM
Location
Beijing
Avatar
Jiadong Chen
Senior Software Developer

HusbandㅣProgrammerㅣAuthorㅣBloggerㅣSpeakerㅣMicrosoft @MVPAward In Developer TechnologiesㅣPreviously @Unity3d ㅣOpinions = my own.

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