This is a demo scene rendered by Unity HD Render Pipeline(HDRP). The VR part is Windows MR + OpenVR + Steam VR SDK.
In the My Ara Tour Dashboard VR project, you can
1)check the messages. 2)check out the ara city campus model/map with tips. 3)and check out the timetable items.
What problem does Unity's AR Foundation solve? What is the architecture of the AR Foundation? And what is the roadmap for the AR Foundation?